Convert to mesh
Command |
Path |
Shortcut |
Convert to Mesh |
Modify > Convert |
Ctrl+Alt+R (Windows) Cmd+Option+R (Mac) |
The Convert to Mesh command converts any extrude, multiple extrude, sweep, subdivision, or wireframe object into a mesh object. Use the Object Info palette to edit the mesh object vertices. The command can also collect a number of separate 3D polygons into a single mesh object.
A mesh object can contain up to 30,000 vertices.
For sophisticated editing of an object, you may prefer Converting existing objects to subdivision objects, although this option may result in the loss of textures or incorrect texture mapping.
To convert to mesh:
Select the 3D object to convert.
Select the command.
The object changes to a mesh object. To edit the mesh, select Modify > Edit Group and edit the 3D polygons that make up the mesh.